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3D Modeling & Python Specialist - Freelance AI Trainer Project

Agency

Salary
$22/hr
Location
Remote · World Wide - Remote
Employment
Contract
Posted
1mo ago
EngineeringSoftware SystemsOperations Execution

About this role

<h3><strong>Project Overview</strong></h3> <p>We are sourcing independent 3D Modeling and Python Specialists to provide their expertise for a specialized AI 3D asset collection project. As AI models increasingly generate and interact with 3D environments, their accuracy relies entirely on robust, expert-crafted training data. The objective of this project is to autonomously produce collision-accurate 3D meshes from 2D reference images, write procedural generation scripts, and deliver structured programmatic outputs (JSON/JS) to train AI systems on geometric construction and trajectory logic.</p> <h3><strong>Project Deliverables & Scope</strong></h3> <p>Operate autonomously to generate precise 3D assets and programmed outputs. Expected deliverables include:</p> <ul> <li><strong>Procedural Geometry Generation:</strong> Writing Blender Python (bpy) scripts or Three.js/JavaScript code to procedurally generate 3D geometry using geometric primitives and Boolean operations (union, subtraction, extrusion).</li> <li><strong>Mesh Alignment & Export:</strong> Producing collision-accurate meshes from 2D reference images (masked + RGB), capturing accurate screenshot alignments, and exporting assets to .obj, .glb, or similar formats.</li> <li><strong>Structured Output & Trajectory Logging:</strong> Producing programmatic JSON/JS outputs representing the mesh and maintaining meticulous trajectory logs that capture sequential build actions for reproducibility.</li> <li><strong>Quality Assurance & Workflow Adherence:</strong> Auditing all assets against strict quality checklists before submission, maintaining precise file naming conventions, and sustaining high-volume output within a structured annotation platform.</li> </ul> <h3><strong>Required Expertise</strong></h3> <p>To successfully fulfill the deliverables of this project, Contractors must possess a strong blend of 3D modeling fundamentals and programmatic scripting skills.</p> <p><strong>Core skillset includes:</strong></p> <ul> <li>Demonstrable proficiency in Blender Python scripting (bpy) and/or Three.js/JavaScript. <strong>Note:</strong> You must be able to write code to generate outputs; GUI-only modeling experience will not qualify for this project.</li> <li>Deep understanding of geometric primitives (cubes, spheres, cylinders, cones) and Boolean operations, with a focus on low-poly construction rather than high-fidelity, subdivision-heavy sculpting (e.g., ZBrush).</li> <li>Proven experience creating collision-accurate 3D meshes from 2D reference images.</li> <li>Highly detail-oriented with the discipline to maintain trajectory logs, strictly follow file naming conventions, and self-audit work to maintain high reliability scores.</li> <li><strong>Preferred Experience:</strong> Background in game asset creation, familiarity with screen recording/keylogging tools, or prior experience within AI/ML data annotation workflows.</li> </ul> <p>We offer a fixed pay rate of $22 per hour. As a contractor you’ll supply a secure computer and high‑speed internet; company‑sponsored benefits such as health insurance and PTO do not apply.</p> <p><strong>Engagement Type:</strong> Freelance / Independent Contractor</p> <p><strong>Workplace Type:</strong> Remote</p>

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